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Episode Name:
How to Avoid Getting Too Tactical with Patrick Seibert
Episode Description:
Tactics and knowing what steps are needed to market your game are essential for any effective strategy, however, lots of times as game creators we can get lost in the details making it a challenge to pull ourselves away to get a clearer perspective on how to reach our destination and goals.
That’s why Patrick Seibert of Too Indie to Fail is with us today to share why tactics aren’t everything and how thinking about bigger-picture strategies and being adaptable can help you get results while avoiding the tactic trap.
Q?Box Round Answers!
The Q?Box round is a series of random questions so you can get to know a little bit more about our guest.
Bike, Rollerblades or Skateboard
Skateboard
Favorite food?
Whatever takes the least amount of time to prepare.
What’s your childhood favorite videogame?
Rollercoaster Tycoon 2
If you were stranded on a desert island and could have one thing, what would it be?
A knife
What game are you playing now?
Nothing that isn’t work-related.
TIPS and ADVICE
We covered quite a bit today. Could you list 3 suggestions or tips you would recommend to indie devs based on our discussion?
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- Be flexible.
- Make sure what you’re doing is bringing in the results.
- Think about the bigger picture.
RESOURCES AND LINKS
How to get in touch with Patrick
Patrick’s email: patrick(at)tooindietofail.com
Patrick’s Twitter: @somniumlg
Patrick’s Website: tooindietofail.com