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Episode Name:

Designing Emotionally-Driven Games

Episode Description:

Many games are fun, but few stay with us after the credits roll. So today, we’re going to dive into how indie devs can use game mechanics, narrative, and aesthetic choices to create emotional resonance and meaning in their titles. From narrative tools to methods that focus on player empathy, we unpack the secrets behind making games that create a lasting impact.

Q?Box Round Answers

TIPS and ADVICE

We covered quite a bit today. Could you list 3 suggestions or tips you would recommend to indie devs based on our discussion?

  1. Don’t be afriad of ambi
  2. Do a lot of pre-production
  3. Find the community in which you can bounce ideas off of

RESOURCES and LINKS

How to get in touch with Nicholas O’Brien

Website:
http://essay-games.com/
http://essaygames.itch.io/

E-mail: nicholas@essay-games.com

Bluesky: https://bsky.app/profile/essaygames.bsky.social

LinkedIn: https://www.linkedin.com/in/nicholas-o-brien-essaygames/

OTHER SOURCES:

https://www.youtube.com/watch?v=o5K0uqhxgsE Jonas Tyroller
Tracy Fullerton’s Book, Game Design Workshop

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