Listen or Download the whole episode here!
Click here to listen on your preferred channel!
Episode Name:
What to Know About Tomorrow’s Audience
Episode Description:
The next wave of gamers is already here. Students, from middle to high school don’t just view games only as entertainment but also as spaces for community, creativity, and leadership. But how do their unique motivations and playstyles translate into the future of game audiences?
In today’s episode, we’re going to dive into insights from years of working with student gaming clubs and esports programs, uncovering lessons that every game developer and studio should consider.
Q?Box Round Answers
What’s the most helpful or impactful advice you ever received?
“Is the Juice worth the Squeeze?” Gina Massella asked me this once as I was the Freshman Team Leader. In other words are we getting out what we will ultimately put in.
What was your childhood favorite game?
I was a huge fan of the video games Arkanoid, Tetris, and 1942.
What game are you playing now?
Honestly whatever my kids are playing… Marvel Rivals and League of Legends dominate our lives.
TIPS and ADVICE
We covered quite a bit today. Could you list 3 suggestions or tips you would recommend to indie devs based on our discussion?
- Think about the audience more when designing games.
- Be aware of the CASEL 5 Core Competencies
RESOURCES and LINKS
How to get in touch with Josh Bound
Website: http://www.vgcusa.org/
Facebook: https://www.facebook.com/VGCUSA/
Instagram: @vgcusa
LinkedIn: https://www.linkedin.com/in/josh-bound-384ba4180/
Twitter: @vgcusa
E-mail: josh@vgcusa.org
