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Episode Name:

What Horror Games Teach Us About Fandom

Episode Description:

Many games can attract players, but far fewer turn those players into passionate communities that keep talking, creating, sharing, and bringing others in. What’s interesting, horror games seem unusually good at making that happen.

In this episode, we explore why this is the case by looking at factors like mystery, shared discovery, identity, and community-driven experiences. And most important, we dig into how developers in any genre can learn from horror’s ability to turn player interest into lasting fandom.

Q?Box Round Answers

TIPS and ADVICE

We covered quite a bit today. Could you list 3 suggestions or tips you would recommend to indie devs based on our discussion?

  1. Patience – take your time with your game and iteration
  2. Allow for player feedback and testing
  3. Don’t dismiss people when needing help or talent – people may surprise you with their willingness to help or contribute. Plus Avoid Gen AI

PROMOTIONS

Patreon and Discord – We do offer giveaways from time time and we have a Giveaway reward for our Founders tier. https://www.patreon.com/c/Fearzine

Issue 5 Kickstarter: https://www.kickstarter.com/projects/fearzine/fearzine-issue-5

RESOURCES and LINKS

How to get in touch with Dan Morris

Website:
https://www.fearzinemagazine.com/
https://www.patreon.com/c/Fearzine

LinkedIn: https://www.linkedin.com/in/dan-a-morris/

YouTube: https://www.youtube.com/@FEARZINE

Twitter: @StarkyVash + @_FEARZINE

OTHER SOURCES: https://foreverclassicgames.com/

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