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Episode Name:
The key elements to making a successful game.
Episode Description:
As I prepared for GDC, there was a reddit post that I wanted to call out to about a developer that made $700,000 within the first 4 months of launching their game. I found this interesting so I just wanted to share my own thoughts on what they did, how their game marketing contributed to their success and how can this be applied to your own games.
Here’s the Reddit post I’m referring to.
Here’s more information about my Roundtable at GDC
Aligning marketing with Player’s In-game Experience
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