fbpx

Keeping Control of your Community with Sarah Makdad – Part 1: Approaching and Adapting to Communities – Indie Game Movement Ep 283 Shownotes

 

Listen or Download the whole episode here!

Click here to listen on your preferred channel!

Episode Name:

Keeping Control of your Community with Sarah Makdad

Part 1: Approaching and Adapting to Communities

Episode Description:

Whether you’re marketing your first or fiftieth game, it can be a challenge knowing how to approach and adapt your community to any kind of shift or direction your studio takes with future titles. And depending on how drastic that shift may be, it can get pretty scary.

Thankfully, Sarah Makdad of Triband is here to share with us the challenges studios can face when taking their brand and future games in a new direction and how to make sure your existing community doesn’t get left behind or outright revolt

Q?Box Round Answers!

The Q?Box round is a series of random questions so you can get to know a little bit more about our guest.

What’s your favorite beverage?

Hot chocolate

If you could have any kind of superpower, what would it be?

Swim anywhere in the ocean and fly into space without having to worry about breathing. 

What was your childhood favorite toy?

Duck plush

What’s something that most people don’t know about you?

I draw

What game are you playing now?

Disney Dreamlife and Exocolonist Teenager

TIPS and ADVICE

We covered quite a bit today. Could you list 3 suggestions or tips you would recommend to indie devs based on our discussion?

    1. Figure out what time costs you and track how much time you spend.  
    2. Take time to review and reflect, and ask how you can improve. 
    3. Just keep at it. 

RESOURCES AND LINKS

How to get in touch with Sarah and Triband

Sarah’s website: sarahmakdad.com

Sarah’s Twitter: @MakdadSarah

Triband’s Website: www.triband.net

Triband’s Twitter: @tribandtweets

Triband’s TikTok: @whatthegames

 

Think this will help others? Share it!

Leave A Reply

Your email address will not be published.