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Episode Name:

Rethinking How Indie Games Get Funded

Episode Description:

Building an indie game takes more than funding alone. It also takes support, resources, and a path to market. But too often, those pieces get tied to a single assumption: finding a publisher.

So in this episode, we unpack that mindset and explore how developers can think more strategically about funding, partnerships, and building a more sustainable path forward that’s grounded in action and not assumption.

Q?Box Round Answers

PROMOTIONS

20% discount with the promotional code: FRIENDSOFNOTASHARK (http://www.notashark.com/)

TIPS and ADVICE

We covered quite a bit today. Could you list 3 suggestions or tips you would recommend to indie devs based on our discussion?

  1. Take your time! Prepare, research, analyse. Start with a market study before developing anything
  2. Don’t scale too fast. Keep a small team and limit your overheads and structure cost as much as possible.
  3. Always plan a budget for publishing your game. You will need at least 30% to 100% of your production costs!

RESOURCES and LINKS

How to get in touch with Julien Ramette

Website: http://www.notashark.com/

E-mail: julien@notashark.com

LinkedIn: https://www.linkedin.com/in/julienramette/

OTHER SOURCES:

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