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Episode Name:
How to Crush Playtesting Your Games
Episode Description:
We all have a tendency to get close to our projects and sometimes miss the forest for the trees, especially when it comes to player feedback.
But even if we don’t, the playtesting process can be cumbersome and even overwhelming, making it a challenge to navigate and understand what actions need to be prioritized to improve the quality of your game.
In this episode, we’ll be discussing how you can crush your playtesting with a ton of valuable insights that not only provide you with clarity but can save you a lot of time, money and frustration.
Q?Box Round Answers
What’s the most common mistake you see devs or studios make with their games?
Planning
What’s your main approach to tackling problems?
Getting feedback
What game are you playing now?
Slay the Spire, I want to play the new God of War
TIPS and ADVICE
We covered quite a bit today. Could you list some suggestions or tips you would recommend to indie devs based on our discussion?
- Setting your goals is important
- Understanding playtesting can help you prioritize the right things
RESOURCES and LINKS
How to get in touch with Agne Vitkute
Website: gameround.co
Twitter: @agne_vitkute, @gameroundco
LinkedIn: Agne Vitkute