Listen or Download the whole episode here!
Click here to listen on your preferred channel!
Episode Name:
Creating Immersive Adventures While Keeping Things Simple
Episode Description:
In an industry dominated by action, and complex graphics, creating immersive experiences with simple mechanics can be a daunting endeavor. However, sometimes there’s more potential than meets the eye, especially when looking to stand out.
Today, we’re going to investigate how simple, niche genres can also provide depth, creating a level of immersion that can rival other genres through thoughtful game design, engaging storytelling, and strong community collaboration.
Q?Box Round Answers
Most influential/inspiring Game?
Eternal Darkness: Sanity’s Requiem! When I played it, my first thought was “I wanna make a game like this.” I haven’t made a game like it yet (horror isn’t my thing) but it did inspire me to make games.
What advice would you give to someone else that’s just starting out?
Start small! Don’t blow all your energy, time and money on your first game. You have no idea what you’re doing. Keep things managable and grow organically.
What game are you playing now?
I recently played American Arcadia and ADORED it. I am currently replaying Fallout 4. Blame the Amazon Prime show. 🙂
TIPS and ADVICE
We covered quite a bit today. Could you list 3 suggestions or tips you would recommend to indie devs based on our discussion?
- Start small! Grow organically.
- There are lots of free tools out there. Take advantage of them.
- Don’t bet everything on your first project. You don’t know what you’re doing yet.
RESOURCES and LINKS
How to get in touch with Dave Gilbert
Website: https://www.wadjeteyegames.com/
Twitter: @WadjetEyeGames
LinkedIn: https://www.linkedin.com/in/gilbertdave/