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Episode Name:

Running an Indie Studio Beyond the First Game

Episode Description:

Most conversations around indie development focus on getting a game out the door, but what happens after that?

So today, we’re digging into what it actually takes to run a studio beyond the first release. Everything from the decisions, trade offs, and even the mindset shifts that determine whether a studio grows or quietly fades out. Because building something that lasts requires thinking beyond game one.

Q?Box Round Answers

TIPS and ADVICE

We covered quite a bit today. Could you list 3 suggestions or tips you would recommend to indie devs based on our discussion?

  1. Design reusable systems. It’s old advice, but we’re thinking about systems used in several games.
  2. Nights & weekends is legitimate development process. Don’t quit your job to start your studio.
  3. Have a strong creative vision and leave your ego behind

RESOURCES and LINKS

How to get in touch with Greg Lane

Website:
https://tinheartinteractive.com/
https://www.bludgame.com/

E-mail:
greg@tinheartinteractive.com
greg@exit73studios.com

BlueSky: https://bsky.app/profile/tinheartint.bsky.social
LinkedIn: https://www.linkedin.com/in/greg-lane-0393075a/

Tiktok: @exit73games
Instagram: @exit73studios/
Youtube: https://www.youtube.com/@Exit73Studios

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