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Episode Name:

Why Your Audience Comes Before Code

Episode Description:

Many indie games struggle not because they’re poorly made, but because they were built without a clear audience in mind. In this episode, we explore why identifying your target players before writing a single line of code shapes better design decisions, tighter production scope, and stronger market positioning while sharing practical ways to validate your audience before investing years into development.

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RESOURCES and LINKS

How to get in touch with Joni Lappalainen

Website: http://www.dreamloop.net/

LinkedIn: https://www.linkedin.com/in/joni-lappalainen-dreamloop/

E-mail: joni.lappalainen@dreamloop.net

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