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Episode Name:
Why Your Audience Comes Before Code
Episode Description:
Many indie games struggle not because they’re poorly made, but because they were built without a clear audience in mind. In this episode, we explore why identifying your target players before writing a single line of code shapes better design decisions, tighter production scope, and stronger market positioning while sharing practical ways to validate your audience before investing years into development.
Q?Box Round Answers
What was your childhood favorite game?
Septerra Core
Biggest gaming pet peeve?
First Person Games
What game are you playing now?
Heroes of Might and Magic Olden Era
RESOURCES and LINKS
How to get in touch with Joni Lappalainen
Website: http://www.dreamloop.net/
LinkedIn: https://www.linkedin.com/in/joni-lappalainen-dreamloop/
E-mail: joni.lappalainen@dreamloop.net
