Listen or Download the whole episode here!
Click here to listen on your preferred channel!
Episode Name:
Crafting Meaningful Narratives Through Gameplay
Episode Description:
Balancing narrative and gameplay is a challenge that has puzzled game designers for decades, but thankfully there are lots of effective ways to overcome these obstacles.
Today, we’re going to take a deep dive into how ludonarrative experimentation can redefine this balance. With insights drawn from our guest’s extensive experience in narrative-driven games, we discuss how novel design strategies and mechanics can lead to more immersive and thought-provoking player experiences.
Q?Box Round Answers
What advice would you give to someone else that’s just starting out?
Research, research, and then research again.
Most influential/inspiring Game?
Shogun Total War, Dragon Age 1, Witcher 3
What game are you playing now?
Crusader Kings 3, Gates of Hell, Squad
TIPS and ADVICE
We covered quite a bit today. Could you list 3 suggestions or tips you would recommend to indie devs based on our discussion?
- Finding a niche game that you would like to develop and can with your capacities.
- A proper analysis of USP and target audience match and understanding the marketplace
- Passion is your fuel building things, never let that flame diminish.
RESOURCES and LINKS
How to get in touch with Ata Sergey Nowak
Website: https://www.torporgames.com/
https://www.reddit.com/r/suzerain/
Twitter: @atasergeynowak