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Ep 468 – There Is No Game Marketing Playbook with Rand Fishkin

By Bernadette CapulongPodcast

Listen or Download the whole episode here! Click here to listen on your preferred channel! Episode Name: There Is No Game Marketing Playbook Episode Description: There’s no shortage of people telling indie developers how to market their games, but ask a few and there’s a good chance you’ll get different answers on what’s best for […]

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How Voice Acting Shapes the Player Experience with Alexander Brandon – Ep 467 Shownotes

By Bernadette CapulongPodcast

Listen or Download the whole episode here! Click here to listen on your preferred channel! Episode Name: How Voice Acting Shapes the Player Experience Episode Description: When it comes to voice acting, a lot of indie developers rule it out before they ever seriously consider it, assuming it’s out of reach. But that assumption might […]

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Ep 466 – What Studios Miss By Bringing Music In Too Late with Xiao’an Li

By Bernadette CapulongPodcast

Listen or Download the whole episode here! Click here to listen on your preferred channel! Episode Name: What Studios Miss By Bringing Music In Too Late Episode Description: Music does far more than create atmosphere. It can affect your game’s marketing, legal rights, creator community, and so much more. Yet many indie developers don’t discover […]

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Why Players Quit Before They Love Your Game with Matthew White – Ep 465 Shownotes

By Bernadette CapulongPodcast

Listen or Download the whole episode here! Click here to listen on your preferred channel! Episode Name: Why Players Quit Before They Love Your Game Episode Description: Whenever someone picks up your game, you hope they’ll love it and experience it as intended. But every player brings different abilities, experiences and expectations, which can create […]

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Why Your Audience Comes Before Code with Joni Lappalainen – Ep 464 Shownotes

By Bernadette CapulongAudience Research, Podcast

Listen or Download the whole episode here! Click here to listen on your preferred channel! Episode Name: Why Your Audience Comes Before Code Episode Description: Many indie games struggle not because they’re poorly made, but because they were built without a clear audience in mind. In this episode, we explore why identifying your target players […]

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How Indie Studios Pull off Big Projects with Stephan Schutze – Ep 463 Shownotes

By Bernadette CapulongPodcast

Listen or Download the whole episode here! Click here to listen on your preferred channel! Episode Name: How Indie Studios Pull off Big Projects Episode Description: Many indie developers dream big, but bigger ideas often come with bigger risks. So how do small teams create ambitious games without adopting the complexity that slows large studios […]

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Indie Game Movement - Indie Game Joe Henson

The Clarity Nobody Tells You to Look For with Joe Henson – Ep 462 Shownotes

By Bernadette CapulongGeneral, Improvement, Podcast

Listen or Download the whole episode here! Click here to listen on your preferred channel! Episode Name: The Clarity Nobody Tells You to Look For Episode Description: Have you ever reached a point where everything looks right on the surface, but something still feels off? Not because anything is broken, but because something fundamental was […]

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How Players Judge You Before They Play with Michael Rea – Ep 461 Shownotes

By Bernadette CapulongPodcast

Listen or Download the whole episode here! Click here to listen on your preferred channel! Episode Name: How Players Judge You Before They Play Episode Description: Players don’t evaluate games objectively, they evaluate them through perception. And that perception starts forming long before anyone touches a demo or watches a trailer. So today, we’re digging […]

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Guiding Players Without Taking Control with Tomer Cohen – Ep 460 Shownotes

By Bernadette CapulongPodcast

Listen or Download the whole episode here! Click here to listen on your preferred channel! Episode Name: Guiding Players Without Taking Control Episode Description: The best designed levels are the ones that quietly guide players and build emotion without ever feeling restrictive. But too often, we feel the need to hand-hold to ensure they can […]

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What Players Really Want From Games with Michael Tsarouhas – Ep 459 Shownotes

By Bernadette CapulongPodcast

Listen or Download the whole episode here! Click here to listen on your preferred channel! Episode Name: What Players Really Want From Games Episode Description: Game developers spend years trying to make their games fun, but the answer to finding the fun for players may have less to do with mechanics and more about how […]

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